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88IV - PR Newswire Asia's news - Mobile Entertainment
5
GeeLark Cloud Phone Replaces Device Farms With Cloud-Based Social Media Operations
SINGAPORE , May 14, 2026 /PRNewswire/ -- GeeLark today announced expanded automation capabilities for its cloud-phone platform, helping social media teams manage multi-account operations and global campaigns ...
2026-05-14T
Computer Software
Computer/Electronics
Mobile Entertainment
Baidu Advances Agent Portfolio to Embrace the Agent Era, Champions Daily Active Agents as Key Metric
Baidu Co-founder and CEO Robin Li proposed Daily Active Agents (DAA) as the defining metric as the industry enters the agent era. The company also unveiled a series of updates to its agent portfolio, ...
2026-05-14T
Computer Software
Computer/Electronics
Mobile Entertainment
TENCENT ANNOUNCES 2026 FIRST QUARTER RESULTS
Significant Progress in Hy Capabilities and Productivity AI Agents ...
2026-05-13T
Electronics Gaming
Computer/Electronics
Entertainment
Mobile Entertainment
Cathay United Bank Cambodia Strengthens Digital Finance With Launch of CUBC Merchant App
Boosting operational efficiency through integrated KHQR payment collection and merchant management features ...
2026-05-13T
Banking/Financial Service
Computer/Electronics
Electronic Commerce
Mobile Entertainment
Hello Group to Report First Quarter 2026 Results on June 2, 2026
BEIJING , May 11, 2026 /PRNewswire/ -- Hello Group Inc. (NASDAQ: MOMO) (the "Company"), a leading player in Asia's online social networking space, today announced that it will release ...
2026-05-11T
Computer/Electronics
Entertainment
Mobile Entertainment
Tencent Cloud Partners with Ryt Bank to Deliver AI-Powered Banking in Malaysia
HONG KONG , May 11, 2026 /PRNewswire/ -- Tencent Cloud , the cloud business of global technology company Tencent, today announced it has partnered with Ryt Bank , the world's first AI-powered bank ...
2026-05-11T
Banking/Financial Service
Computer Software
Computer/Electronics
Mobile Entertainment
[Yeahmobi Insight] Behind the $6.55 Billion Mobile Gaming Market: How Global Monetization Strategies Are Shifting
XI'AN, China , May 9, 2026 /PRNewswire/ -- Recent data from Sensor Tower's Top 10 Global Mobile Games by Revenue and Downloads report shows that global consumer spending on mobile games reached $6.55 ...
2026-05-09T
Electronics Gaming
Computer/Electronics
Entertainment
Mobile Entertainment
Capture Australia Expands Professional Photo Scanning Across New South Wales, the Australian Capital Territory, and Queensland
SYDNEY , May 8, 2026 /PRNewswire/ -- Capture Australia today confirmed the expansion of its professional photo scanning service across three states, with partner locations now operating in Sydney, ...
2026-05-08T
Computer Software
Computer/Electronics
Entertainment
Mobile Entertainment
realme C100 Series Launch: 7,000mAh Durable Champion Set to Redefine Malaysia's Entry-Level Smartphone Market
KUALA LUMPUR, Malaysia , May 7, 2026 /PRNewswire/ -- realme, the world's fastest-growing smartphone brand, is thrilled to announce that the highly anticipated realme C100 Series is coming soon to Malaysia. ...
2026-05-07T
Computer/Electronics
Consumer Electronics
Mobile Entertainment
Retail
Gigs Enters Asia-Pacific with Landmark ShopBack Partnership, Powering Embedded Travel Connectivity to Asia-Pacific's Leading Rewards Platform
Launch marks Gigs' first major Asia-Pacific customer and one of the most ambitious embedded connectivity rollouts in the region, as the company extends its category leadership from the US, Europe and Latin ...
2026-05-07T
Banking/Financial Service
Computer/Electronics
Mobile Entertainment
Telecommunications
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