Public company info - FSM Holdings Limited , 01721.HK

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FSM Holdings Limited, 01721.HK - Company Profile
Chairman LI Thet
Share Issued (share) 1,000,000,000
Par Currency Hong Kong Dollar
Par Value 0.01
Industry Steel
Corporate Profile Business Summary: The group is principally engaged in precision engineering, sheet metal fabrication and the development and distribution of an online mobile game. Performance for the year: During FY2020, the revenue of the Group increased by approximately 7.6% to approximately S$10.3 million. The Group recorded loss for the year attributable to owners of the Company (“Net Loss”) of approximately S$2.6 million for FY2020 as compared to Net Loss of approximately S$0.4 million (restated) for FY2019. Business Review: The Group has two major business segments, namely manufacturing business and online business. Affected by the COVID-19 pandemic in Malaysia, the group's manufacturing plant in Malaysia was temporarily closed from 18 March to 19 April 2020, resumed production operation at level up to 50% of total labour force from 20 April to 28 April 2020 and returned to full production work force restoring to normal levels of operation after 28 April 2020. Meanwhile, the group's Singapore manufacturing operations was classified as an essential service and remained in operation during circuit breaker (the “Circuit Breaker”) enforced by the Singapore Government from 7 April to 1 June 2020. The Singapore economy was adversely affected by the COVID-19 pandemic throughout 2020 as did all other major economies in the world. Towards the end of the third quarter in 2020, the Singapore economy started to improve progressively with the phased resumption of activities after emerging from the mandatory lockdown following the Circuit Breaker. Even with this resumption of economic activities, on a year-to-year basis, the Singapore economy was still contracted by approximately 5.4%. However, the manufacturing sector of the Singapore economy has out-performed and resumed the growth since the third quarter of 2020 because the resumption of manufacturing activities following the Circuit Breaker as well as rebound in activities in major economies since the third quarter of 2020. For the full year of 2020, the manufacturing sector grew by 7.3%. As a critical enabler for Singapore’s manufacturing sector supporting the production of various complex components needed in various industries, the group's manufacturing business experienced a gradual recovery towards the second half of FY2020. With the outbreak of the COVID-19 pandemic in 2020, people spent more time at home and on mobile activities. Mobile games served as an important channel in keeping players entertained and connected with each other. This emerging trend during the pandemic clearly indicates that there are tremendous opportunities in the mobile games industry with the fastgrowing smartphone penetration rate and the launch of 5G network. In order to capture opportunities in such market, the Group has started the group's new online business in the second half of 2020 and successfully developed and launched the group's first mobile game in the United Kingdom and Canada in December 2020. Prospects: The International Monetary Fund (“IMF”) had projected the global economy to grow at 5.9% in 2021 and 4.9% in 2022 during their October 2021 review.1 In the second half of 2021, there are still many uncertainties affecting the global economy, including the pace of the COVID-19 vaccination around the world, control over another wave of infection of the COVID-19 variant in different countries, and the timetable for removing domestic social distancing restrictions and cross border controls for traveling. Under such a challenging environment in the group's manufacturing business, the Group will continuously deploy outreach strategies in maintaining relationships with existing and potential customers and enhancing production competency and efficiency through the upgrading of machines and usage of robotics to reduce production cost. Benefiting from economic recoveries in Singapore and other major countries in the first half of 2021, the group's manufacturing business has recorded significant growth in revenue as compared with same period last year. However, under ongoing uncertainties, we are cautiously optimistic about performance of the group's manufacturing business in the second half of 2021. Amid the outbreak of the COVID-19 pandemic, people spent more time at home and on mobile activities in 2020. Mobile games served as an important channel in keeping players entertained and connected with each other. This emerging trends during the pandemic clearly indicates that there are tremendous opportunities in the game industry with the fast growing smartphone penetration rate and the launch of 5G network. In order to capture opportunities in such market and diversify revenue streams under the current challenging environment in the manufacturing business segment, the Group has started the group's mobile game business in the second half of 2020 and developed the group's first mobile game which was launched in the United Kingdom and Canada in December 2020. In the first half of 2021 the Group has launched the group's mobile game in the United States and added new features and gameplay rules to the group's mobile game to enhance players’ experiences. In second half of 2021, the Group will continue to optimize the group's mobile game by adding more new features and gameplay rules to further enhance players’ experiences before promoting the group's game in a larger scale to other major gaming markets. The Board will continue to focus on the group's manufacturing business which is the group's core business by enhancing its production competency and efficiency. In order to diversify revenue streams and strengthen the Group’s performance under the current challenging environment of the group's manufacturing business, the Board will continue to explore other business opportunities. The Board believes that more diversified revenue streams are expected to deliver long term sustainable value to the group's shareholders.

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